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Old Feb 27, 2010, 01:46 AM // 01:46   #21
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Originally Posted by trcvrs View Post
lol fail. I didn't didn't read the skill properly. My bad, carry on.
Snap! i read it first as it acting like MOP but with your skills triggering it...

DF+MOP would have been nuts like that!
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Old Feb 27, 2010, 01:48 AM // 01:48   #22
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I used it previously, with much happiness. It made my necromancer infinitely more capable at surviving.
Not really.
It also means the Nec is specced highly into Blood, which was basically useless outside of Orders. Orders is a sac heavy build and so DF is counter-productive there.
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Old Feb 27, 2010, 12:13 PM // 12:13   #23
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Originally Posted by Chthon View Post

Derv needs to run scythe and wind (for energy) and mysticism (for IAS since D/N can't use warrior IAS), so the same problem again.
Wind and mysticism? why? put 4 points in wind and u got Attackers insight at a decent enough lvl, u can put more points in for an IAS to (like whirling charge + the dwarv skill that increases stances). And also Drunken Master says hi . Why would a derv need mysticism *cough* anetneedstobuffit *cough*
I'm sure the derv can put enough points into blood magic without losing IAS or E-managment. The question is, is it worth it to take this over say a Derv SY-spammer?
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Old Feb 27, 2010, 04:35 PM // 16:35   #24
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Only worth for Dark Aura farmers maybe ? i think it wasnt a good change , maybe less duration and less recharge ... but bleh.
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Old Feb 27, 2010, 06:57 PM // 18:57   #25
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Originally Posted by Bloody Dominator View Post
Wind and mysticism? why? put 4 points in wind and u got Attackers insight at a decent enough lvl, u can put more points in for an IAS to (like whirling charge + the dwarv skill that increases stances). And also Drunken Master says hi . Why would a derv need mysticism *cough* anetneedstobuffit *cough*
I'm sure the derv can put enough points into blood magic without losing IAS or E-managment. The question is, is it worth it to take this over say a Derv SY-spammer?
If you want to spam skills frequently enough to do decent damage, with or without Demonic Flesh, you will need Zealous Vow. Nothing less.

Hmmm... Drunken Master is only 15%IAS, but... Dwarven Stability at high rank would maybe make Whirling Charge's uptime acceptable. That would allow you to split scythe, wind, blood. There might be a viable build here...
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Old Feb 27, 2010, 07:13 PM // 19:13   #26
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Hmmm... Drunken Master is only 15%IAS, but... Dwarven Stability at high rank would maybe make Whirling Charge's uptime acceptable. That would allow you to split scythe, wind, blood. There might be a viable build here...
Spamming the 1s attack skills on recharge means you can get away without an IAS. Not sure if the gain from DF will outweigh the slight loss in attack rate though.
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Old Feb 27, 2010, 11:12 PM // 23:12   #27
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What's a really cheap, really fast recharging, adjacent-range skill that could fuel this to its max potential? Maybe it would just be best on a Moebius sin?
I've been running an A/N with Repeating Strike and DF. Kind of decent, I suppose, but then again, methinks DF is best used in tandem with MoP.
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Old Feb 27, 2010, 11:35 PM // 23:35   #28
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Not really.
It also means the Nec is specced highly into Blood, which was basically useless outside of Orders. Orders is a sac heavy build and so DF is counter-productive there.
Not really? You mean you played my character so you know how much better it did with Demonic Flesh than without?
Astounding.

Also perhaps you should realize that not everyone plays this game for SUPER OPTIMUM BUILDS ONLY style, I play with my own style, my own builds and I have fun doing it. Mixing skills together that most of the people on these forums spit on is what makes me giggle a little.
For giggling is fun.
;D
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Old Feb 28, 2010, 08:41 AM // 08:41   #29
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Originally Posted by ArlanKels View Post
Not really? You mean you played my character so you know how much better it did with Demonic Flesh than without?
Astounding.

Also perhaps you should realize that not everyone plays this game for SUPER OPTIMUM BUILDS ONLY style, I play with my own style, my own builds and I have fun doing it. Mixing skills together that most of the people on these forums spit on is what makes me giggle a little.
For giggling is fun.
;D
Big HP meat sack with low armor FTW.

Someone should do a writeup on the damage done by DF as opposed to an assassin that's only specced in CS/DM.

Actually, just looking at it very shallow... DB+MS only loses +1 damage from 14 to 13 Dagger Mastery. And DF adds 11 damage per skill adjacent @ 6 Blood. So if you can find the space on the bar it should indeed increase the damage.

Last edited by Moloch Vein; Feb 28, 2010 at 08:47 AM // 08:47..
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Old Feb 28, 2010, 07:31 PM // 19:31   #30
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Big HP meat sack with low armor FTW.

Someone should do a writeup on the damage done by DF as opposed to an assassin that's only specced in CS/DM.

Actually, just looking at it very shallow... DB+MS only loses +1 damage from 14 to 13 Dagger Mastery. And DF adds 11 damage per skill adjacent @ 6 Blood. So if you can find the space on the bar it should indeed increase the damage.
The skill to drop would be SY!...

Scan, JS, FF, DB, MS, CritEye, CritAgil, SY! --> Demonic Flesh

or, for WotA fans:

Scan, JS, FF, DB, WotA, CritEye, BuH, SY! --> Demonic Flesh

Maybe for parties where SY! is already covered.
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Old Feb 28, 2010, 07:56 PM // 19:56   #31
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Originally Posted by Chthon View Post
The skill to drop would be SY!...

Scan, JS, FF, DB, MS, CritEye, CritAgil, SY! --> Demonic Flesh

or, for WotA fans:

Scan, JS, FF, DB, WotA, CritEye, BuH, SY! --> Demonic Flesh

Maybe for parties where SY! is already covered.
Please tell me I'm not the only person utterly confused by all the acronyms..?
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Old Feb 28, 2010, 08:14 PM // 20:14   #32
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Originally Posted by ArlanKels View Post
Please tell me I'm not the only person utterly confused by all the acronyms..?
Scan = Asuran Scan
JS = Jagged Strike
FF = Fox Fangs
DB = Death Blossom
MS = Mobius Strike
WotA = Way of the Assassin
CritEye = Critical Eye
CritAgil = Critical Agility
BuH = Buy Ural's Hammer!
SY = Save Yourselves!
DF = Demonic Flesh
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Old Feb 28, 2010, 11:54 PM // 23:54   #33
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Should work ( or sort of ) on a MS Sin or a WE W spamming skills , kinda tricky to gather enough foes to make it significant i guess ..... but not hard though.
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Old Mar 02, 2010, 03:23 PM // 15:23   #34
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Has anyone actually tested this and checked AoE-triggered scatter, yet? It might make all the talk about damage increase a moot point.
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Old Mar 02, 2010, 03:29 PM // 15:29   #35
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Has anyone actually tested this and checked AoE-triggered scatter, yet? It might make all the talk about damage increase a moot point.
Will the scatter be any worse than Splinter or MoP?
It's triggered less rapidly and for longer, but on top of those I don't think it's going to cause anything to happen that doesn't already happen.
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